The impact of gender on mood, attitude and future preferences of children with intellectual disabilities towards full immersive virtual reality games

Authors

  • Δημήτρης Μαρινάκης University of Thessaly
  • Ευάγγελος Παπαδόπουλος Democritus University of Thrace
  • Ιωάννης Τσαμπαλάκης Democritus University of Thrace
  • Παναγιώτης Καπίδης Democritus University of Thrace
  • Νικόλαος Βερναδάκης Democritus University of Thrace
  • Αγγελική Συροπούλου Democritus University of Thrace
  • Μαρία Μπλαχάβα Democritus University of Thrace
  • Μαρία Γιαννούση Democritus University of Thrace

Abstract

The aim of this study was to determine the impact of gender on mood, attitude and future preferences of children with intellectual disabilities (ID) towards full immersive virtual reality games. Participants were thirty-three (n=33) students (16 boys and 17 girls), aged 9 to 10 years (M=9.58, SD=.502), who had been diagnosed with mild ID but had neither comorbidity nor mobility problems. Participants attended a 6-week motor skill program based on full immersive virtual environments (Playstation VR). As measuring instrument, a part of PMEAP questionnaire of Ho, Lwin, Sng & Yee (2017) was used, and specifically the factors: "mood", "attitude" and "future preferences" towards virtual reality games as they were adapted for the Greek public by Syropoulou, Amprasi, Karageorgopoulou & Giannousi (2018). The content of the factors involves 15 self-report questions on a 5-point Likert scale, ranged from “strongly disagree” (1) to “strongly agree” (5). The gender differences were evaluated by independent samples t-tests. Independent-samples t-test analyses indicated no significant differences between the two gender groups (boys, girls) in any of the three factors of the PMEAP questionnaire. In conclusion the participants, regardless of their gender, had a positive mood and attitude toward virtual reality games, showing a strong intention for future engagement with them.

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Published

2023-04-09

How to Cite

Μαρινάκης Δ., Παπαδόπουλος Ε., Τσαμπαλάκης Ι., Καπίδης Π., Βερναδάκης Ν., Συροπούλου Α., Μπλαχάβα Μ., & Γιαννούση Μ. (2023). The impact of gender on mood, attitude and future preferences of children with intellectual disabilities towards full immersive virtual reality games. Exercise and Society, 1. Retrieved from http://83.212.133.37/ojs/index.php/ExSoc/article/view/472

Issue

Section

Education, Didactic and Sports Phsychology